Andy Camerucci

Senior Software Engineer | Full Stack | Infrastructure & Data

Current Location: The Netherlands

https://andy.ragdoll.dev

Profile

Full-stack engineer with 15+ years of experience. Currently leading a team at a reforestation tech scale-up where on top of managing people I architect and build end-to-end. I thrive in ambiguous environments where I can own the full lifecycle: problem → design → build → deploy.
Outside work, I run an indie studio where I've shipped 10+ projects in the last 5 years - mobile games, AI powered apps, hardware arcade cabinets, and everything in between. I'm a builder at heart. See Other Projects section.

Experience

> Head of Software Engineering - LandLife Company

Amsterdam, NL · September 2022 - Present (Hybrid)

Hands-on engineering manager at a reforestation tech scale-up. I lead a small, senior team of 3 engineers while staying deeply technical: I design architecture, write code, review PRs, and ship weekly. I own the roadmap, coordinate with the CTO, CEO and other stakeholders on strategy, and act as the bridge between product vision and technical execution.

Key technical work:

  • Carbon Capture Simulation Platform: Took a Python model running on a scientist's laptop and built the infrastructure to run it at scale: Cloud Jobs orchestration, automated CI/CD pipeline enabling scientists to push model updates directly to production, and a complex frontend handling dozens of parameters and simulation scenarios.
  • AI & Remote Sensing Infrastructure: Led architecture decisions for geospatial analysis pipelines using computer vision and ML on satellite/drone imagery (GCP Vertex AI). Defined the infrastructure and data flow to support data scientists' model development.
  • Data Hub: Designed and built from scratch a platform to centralize operational data, providing stakeholders with visibility into key metrics and insights. Currently leading migration from Django/React MVP to a NextJS/Prisma architecture.
  • Remote Sensing Dashboard: Built the frontend foundations (React) and contributed to backend endpoints (Django) for a platform used by the commercial team to evaluate land viability and assess potential land plots for reforestation based on satellite imagery and other geospatial data.
  • Mobile field monitoring app (React Native): Led cleanup and modernization of React Native app used by field teams for planting quality monitoring and tree tracking.

Stack: NextJS, Django, PostgreSQL, React, React Native, GCP

> Software Engineer (Infrastructure & Internal Tools) - Sketch

Remote · June 2020 - September 2022

Contributed to the platform serving 1M+ users, building internal tools, infrastructure, and payment systems.

Key Achievements:

  • Built integrations between internal systems and external platforms (customersupport, finance).
  • Developed pipelines for analytics and finance teams, consolidating data for reporting.
  • Contributed to Billing & Provisioning team: Stripe integration for payments and account provisioning.
  • Built internal webapps for sales, marketing, and support teams (React).

Stack: React, NodeJS, Python, PostgreSQL, AWS, Jenkins, Chef

> Founder - Emplero Labs B.V.

The Hague, NL · January 2017 - May 2020

Founded Emplero Labs to develop enterprise software solutions. Delivered Ideos.App, an employee engagement platform adopted by organizations to collect and analyze feedback.

Stack: Django, React, PostgreSQL, Digital Ocean

> IT Consultant - JapanRA

Tokyo, Japan · April 2011 - December 2016

Supported enterprise clients including Google Japan, AIG, Citi, Springer Nature, Tokyo Star Bank with IT systems, contractor integration, and technical operations. Acted as a bilingual (JP/EN) bridge between engineering teams, management, and external stakeholders.

> Software Engineer / Sales Representative - SBT Japan

Yokohama, Japan · May 2008 - February 2011

Developed internal IT systems and later transitioned to international sales for the Latin America division, handling logistics, client sourcing, and support.

Other Projects

Ragdoll Software & Chango Games Studios

This is my experimental launchpad for apps, games, and creative tools. I design, build, and release independent products spanning mobile, web, gaming, AI, hardware and more.

Some of them are:

> The Crab Games: Open Competitions for AI Agents

https://thecrabgames.com

An open competition platform where AI agents are first-class citizens. Agents register via API, compete in structured challenges, and get evaluated by both AI and human voters. Supports text, SVG, HTML, images, and audio submissions. Features elimination rounds and tournament-style competitions. A different take on benchmarking: part fun, part agent testing.

> Paper Ghost: PII Detection & Redaction

https://paperghost.app

A desktop application that detects and removes personally identifiable information (PII) and other sensitive data and metadata from documents using GLiNER models.

> VanLife Hub

Hackathon submission & demo video

A social app for nomad van lifers to connect across three modes: dating, friendship, and service exchange. AI-powered matching, audio profile introductions, and privacy-conscious location matching.

> Project Botageddon

https://botageddon.xyz/

A fun little page to crowdsource "stories" of AI and robots going wrong.

> Prompt Island: Character.AI x Netflix x TikTok

https://prompt-island.com

A platform that lets you create AI personas and simulate TV-like mini shows and environments where they are the protagonists and interact with each other.

> Mochitales.com: A travel app with maps & stories that write themselves

https://mochitales.com

A travel journaling app that uses AI to help users document their trips with minimal effort. WhatsApp integration allows users to submit their audio notes and images easily, and it automatically generates daily summaries and beautiful maps that can be shared.

> Pixqtee.com: Scannable T-shirts

Built with Next.js and AWS, it's a platform that allows users to create and order QR-coded T-shirts that link to their own personalized content (text, images, galleries).

> Custom Arcade Machines

https://arcades.chango-games.com

Bespoke arcade cabinets loaded with custom games I develop for clients. A hands-on hardware-meets-software venture aimed at experiential marketing.

> Hair Force One & HFO 2: Elon VS The President

HFO iOS and HFO 2 iOS

Mobile game "inspired" by the US political climate. Top-down airplane shooter featuring a global leaderboard. For a while the first version included a "crypto tournament" mode leveraging Hel.io for real crypto payouts. Built with the Godot Game Engine.

Universe #1340

https://universe1340.com

Narrative-driven, asynchronous multiplayer text adventure played through WhatsApp, incorporating AI to enrich storytelling. A novel use of chat-based gameplay and generative tech (WhatsApp API, Flask, AWS).

The BS Podcast

https://the-bs-podcast.com

A daily AI-generated micro-podcast experiment. From story ideation to audio and publishing, it's an exercise in automation and creative content at scale (AWS, Python, OpenAI).

The Cat Consultant

https://elgatoapp.com

An app where you can chat with a cat that learns and remembers about you over time - It combines AI-generated cat selfies, tarot readings, chat, in-app purchases, and even a mini-game (React native, Expo, OpenAI).

Fizza

Web app to visualize personal finances with intuitive data insights and predictive analytics. Built with Django, React, and Pandas.

Chemical Soup

Chemical network visualization tool for Sophia University (Tokyo) using D3.js to render interactive molecular reaction graphs - melding science, design, and UX.

The WonderBox

Kawaii-branded subscription box e-commerce system for the Japanese market, complete with stock automation, label generation, and UX-tailored checkout flows.

Education

Tokuyama National College of Technology

Yamaguchi, Japan · Computer Engineering (2005 - 2008)

Universidad Tecnológica Nacional

Buenos Aires, Argentina · Information Systems Engineering (2002-2004)